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 Creative Movesets *Announcement over DP: see first post* 
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Bug Catcher
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{electrode} @ Choice Band
Naive 252 Attack, 72 Special Attack, 176 Speed, 8 HP
Static
-Thunderbolt
-HP Fighting
-Explosion
-Light Screen

Nobody expects Physical Trode. Nasty suprise for Skarmbliss and Tyranitar, and kills Ninjask and Aero in one hit, provided they leave it in.
Swampert kills this, but they will probably fear HP Grass.


Sat Apr 23, 2005 1:54 am
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Dragon Tamer
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Electrode is a too wide spread of EVs, not to mention it doesn't work all that well; Electrode's attack pwoer is too low, and Explosion and Light Screen have no apparent value in the strategy.


Sat Apr 23, 2005 2:35 am
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Psychic Trainer
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Let's try:

{swampert} @ Leftovers | Adamant
- Counter
- Mirror Coat
- Surf
- Rock Slide/Rest

EV's: 58HP, 252Attack, 100Speed, 100Spec. Def

Full offensive Swampert, if in trouble, use rest.

{armaldo} @ Leftovers | Jolly
- Rock Blast
- Brick Break
- Rapid Spin
- Toxic

EV's: 252HP, 252 Attack, 6Speed

Rock Blast for screwing up Sub. BB for sweeping, Rapid Spin for screwing up TSS teams, Toxic to annoy. Works pretty well here.

- Thats it for today.


Sat Apr 23, 2005 3:58 am
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Venumeleon wrote:
Electrode is a too wide spread of EVs, not to mention it doesn't work all that well; Electrode's attack pwoer is too low, and Explosion and Light Screen have no apparent value in the strategy.



You could use light screen to see how many hit's you could pull off, more then likely electrode will be faster enableing him to do so.

He could also be your ''last pokemon detroyer'' if your up on you opponet 3-1, or even 2-1 and you still have electrode with explosion, you could through him in, pull of the explosion attack, and then through in your last pokemon to finish the job.

I agree that the HP should be grass, but the fighting HP is not that bad of and idea itself, since electrode may have to cross a normal type.

~Overall, not to bad for an electrode, at least you gave it a shot Neopuff~

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Sat Apr 23, 2005 8:25 am
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papersun wrote:
We issue challenges when it gets slow . . . and since there's a lot of action, I think we can wait. But I will issue them again in the future.

And besides, I think we already have a Pelipper . . .


Not to be rude or anything...
It was an idea, and Pelipper was an example.

Sorry if I did sound rude though.

Anyway, I thought of another...

{hitmonlee} @ Mental Herb (To prevent the occasional Attract)
Nature: Jolly / Ability: Limber
EV's = 252 Attack; 252 Speed; 6 HP
Moves:
Thief
Brick Break
Mach Punch
Focus Punch

Steal the effects of moves with Thief, Brick Break shields, Focus Punch if you think they'll use Light Screen or a different stat up move that doesn't matter, and Mach Punch at the end... just in case.

And another thing... the Hitmontop in the Hall of Fame... wouldn't Mach Punch be a better move than Quick Attack? It gets STAB and has the same effect.

Edit: Hitmonlee is an Anti-tank... hee hee... forgot to put that in.


Sat Apr 23, 2005 10:25 am
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Bug Catcher
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Venumeleon wrote:
Electrode is a too wide spread of EVs, not to mention it doesn't work all that well; Electrode's attack pwoer is too low, and Explosion and Light Screen have no apparent value in the strategy.


Err o_O Too wide spread? Do you always use 252/129/129 or 252/252/6?
I calculated the stats. 396 speed beats Ninjask which is mostly 395 speed. 76 Spatk kills the Ninjask in question, and Aero too. 252 Attack for doing something, and 8 hp because it was left over.

And Light Screen is just filler, and Explosion kills Bliss in one hit. And it's nice for taking other strong pokemon out.
(BTW, I'm not claiming it actually works, but in theory it should <_<)


And another one:

{hitmonlee} @ Choice Band
Adamant
252 Attack 252 Speed 6 HP (too lazy to calculate a better one)
-Double Kick
-Hi Jump Kick
-Earthquake
-Mach Punch

Double Kick to own Boah, Mach Punch for cleaning, Hi-Jump and EQ for pure damage.

And Tiger, I'm quite sure that Thief steals items. Attract isn't really common either.


Sat Apr 23, 2005 11:47 am
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I think Snatch steals the effects, and Thief steals the item.


Sat Apr 23, 2005 12:47 pm
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Ooooops...

Yeah, it was the wrong one. It wouldn't work too well anyway.

I'll think of a new one later.


Sat Apr 23, 2005 6:15 pm
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tiger10x wrote:
papersun wrote:
We issue challenges when it gets slow . . . and since there's a lot of action, I think we can wait. But I will issue them again in the future.

And besides, I think we already have a Pelipper . . .


Not to be rude or anything...
It was an idea, and Pelipper was an example.

Sorry if I did sound rude though.

Anyway, I thought of another...

{hitmonlee} @ Mental Herb (To prevent the occasional Attract)
Nature: Jolly / Ability: Limber
EV's = 252 Attack; 252 Speed; 6 HP
Moves:
Thief
Brick Break
Mach Punch
Focus Punch

Steal the effects of moves with Thief, Brick Break shields, Focus Punch if you think they'll use Light Screen or a different stat up move that doesn't matter, and Mach Punch at the end... just in case.

And another thing... the Hitmontop in the Hall of Fame... wouldn't Mach Punch be a better move than Quick Attack? It gets STAB and has the same effect.

Edit: Hitmonlee is an Anti-tank... hee hee... forgot to put that in.


Yeah, that's true, Mach Punch is stronger. I missed it while skimming through Himtontop's moves. Mach Punch does have more resistances, so I'll let papersun decide.


Sat Apr 23, 2005 7:19 pm
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Pokemon Ranger
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I did a smidgen of testing, and the umbreon and qwilfish worked well. The umby surprised quite a few people, and the qwilfish managed to take out half a team. KOed 2 of them in one hit.


Sat Apr 23, 2005 7:36 pm
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Bug Catcher
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This isn't an entry or anything, but check out what this experimental Sceptile did

Sceptile @ Leftovers
Adamant
252 ATK, 129 HP, 129 SPD
--------------------------
Leech Seed
Toxic
Swagger
Focus Punch

Battle Log:
Battle Mode: Ruby/Sapphire
Rule: Sleep Clause
Rule: Freeze Clause
Rule: Self-KO Clause
Rule: Apply PP Ups
Rule: Battle Timeout
Rule: Unrated
Nubstitute vs Sonix X. Begin!
Nubstitute sent out Sceptile (Lv.100 Sceptile)!
Sonix X sent out Glalie (Lv.100 Glalie)!

Begin Turn #1
Sceptile is tightening its focus!
Glalie used Shadow Ball!
(86 damage)
Sceptile's Special Defense fell!
---------------------------------
Sceptile lost its focus and couldn't move!
---------------------------------
Sceptile's Leftovers restored its HP a little!
End of turn #1
Nubstitute's Sceptile: 246 HP
Sonix X's Glalie: 100% HP

Begin Turn #2
Sceptile used Swagger!
Glalie's Attack sharply rose!
Glalie became confused!
---------------------------------
Glalie is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile's Leftovers restored its HP a little!
End of turn #2
Nubstitute's Sceptile: 265 HP
Sonix X's Glalie: 79% HP

Begin Turn #3
Sceptile used Toxic!
Glalie was badly poisoned!
---------------------------------
Glalie is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Glalie is hurt by poison!
End of turn #3
Nubstitute's Sceptile: 284 HP
Sonix X's Glalie: 51% HP (Psn)
Ruby Soho has started watching.

Begin Turn #4
Sceptile is tightening its focus!
Glalie is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile used Focus Punch!
(29% damage)
It's super effective!
Glalie fainted!
Nubstitute: look at that
Nubstitute: wow
Sonix X sent out Cacturne (Lv.100 Cacturne)!
---------------------------------
Sceptile's Leftovers restored its HP a little!
End of turn #4
Nubstitute's Sceptile: 303 HP
Sonix X's Cacturne: 100% HP

Begin Turn #5
Sceptile used Swagger!
Sceptile's attack missed!
---------------------------------
Cacturne used Toxic!
Sceptile was badly poisoned!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Sceptile is hurt by poison!
End of turn #5
Nubstitute's Sceptile: 293 HP (Psn)
Sonix X's Cacturne: 100% HP
Ruby Soho: that won't always work tho...

Begin Turn #6
Sceptile used Swagger!
Cacturne's Attack sharply rose!
Cacturne became confused!
---------------------------------
Cacturne is confused!
Cacturne used Giga Drain!
(140 damage)
A critical hit!
It's not very effective...
Sceptile had its energy drained!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Sceptile is hurt by poison!
End of turn #6
Nubstitute's Sceptile: 133 HP (Psn)
Sonix X's Cacturne: 100% HP
Ruby Soho: its kinda luck dependent

Begin Turn #7
Sceptile is tightening its focus!
Cacturne is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile used Focus Punch!
(64% damage)
It's super effective!
Cacturne fainted!
Nubstitute: your MOM is luck dependent
Nubstitute: lmao
Nubstitute: HAHAHA
Sonix X sent out Blaziken (Lv.100 Blaziken)!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Sceptile is hurt by poison!
End of turn #7
Nubstitute's Sceptile: 93 HP (Psn)
Sonix X's Blaziken: 100% HP

Begin Turn #8
Sceptile used Swagger!
Blaziken's Attack sharply rose!
Blaziken became confused!
---------------------------------
Blaziken is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Sceptile is hurt by poison!
End of turn #8
Nubstitute's Sceptile: 34 HP (Psn)
Sonix X's Blaziken: 68% HP

Begin Turn #9
Sceptile is tightening its focus!
Blaziken is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile used Focus Punch!
(36% damage)
Blaziken fainted!
Nubstitute: LMAO
Ruby Soho: ok
Ruby Soho: wow
Sonix X sent out Starmie (Lv.100 Starmie)!
---------------------------------
Nubstitute: HAAAAAAAAA
Sceptile's Leftovers restored its HP a little!
Sceptile is hurt by poison!
Sceptile fainted!
Ruby Soho: talk about luck
Ruby Soho: :D

Here's one more

sono_test vs Nubstitute. Begin!
sono_test sent out Ninjask (Lv.100 Ninjask)!
Nubstitute sent out Sceptile (Lv.100 Sceptile)!

Begin Turn #1
Ninjask used Substitute!
Ninjask made a Substitute!
---------------------------------
Sceptile used Swagger!
Ninjask's Attack sharply rose!
---------------------------------
Ninjask's Speed Boost raised its Speed!
End of turn #1
sono_test's Ninjask: 75% HP
Nubstitute's Sceptile: 313 HP
Nubstitute: OH NO'D.

Begin Turn #2
Nubstitute withdrew Sceptile!
Nubstitute sent out Donphan (Lv.100 Donphan)!
---------------------------------
Nubstitute: You're welcome, by the way.
Ninjask used Swords Dance!
Ninjask's Attack sharply rose!
---------------------------------
Ninjask's Speed Boost raised its Speed!
End of turn #2
sono_test's Ninjask: 75% HP
Nubstitute's Donphan: 322 HP

Begin Turn #3
Ninjask used Swords Dance!
Ninjask's Attack sharply rose!
---------------------------------
Donphan used Roar!
Ninjask fled from battle!
Starmie (Lv.100 Starmie) was dragged out!
---------------------------------
End of turn #3
sono_test's Starmie: 100% HP
Nubstitute's Donphan: 322 HP
Nubstitute: haha

Begin Turn #4
Nubstitute withdrew Donphan!
Nubstitute sent out Sceptile (Lv.100 Sceptile)!
---------------------------------
Starmie used Hydro Pump!
(218 damage)
A critical hit!
It's not very effective...
---------------------------------
Sceptile's Leftovers restored its HP a little!
End of turn #4
sono_test's Starmie: 100% HP
Nubstitute's Sceptile: 114 HP

Begin Turn #5
Sceptile used Swagger!
Starmie's Attack sharply rose!
Starmie became confused!
---------------------------------
Starmie is confused!
Starmie used Hydro Pump!
Starmie's attack missed!
---------------------------------
Sceptile's Leftovers restored its HP a little!
End of turn #5
sono_test's Starmie: 100% HP
Nubstitute's Sceptile: 133 HP

Begin Turn #6
Sceptile used Leech Seed!
Starmie was seeded!
---------------------------------
Starmie snapped out of confusion!
Starmie used Hydro Pump!
(108 damage)
It's not very effective...
---------------------------------
Sceptile's Leftovers restored its HP a little!
Starmie's health is sapped by Leech Seed!
End of turn #6
sono_test's Starmie: 88% HP
Nubstitute's Sceptile: 76 HP
Ruby Soho has started watching.

Begin Turn #7
Sceptile used Swagger!
Starmie's Attack sharply rose!
Starmie became confused!
---------------------------------
Starmie is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Starmie's Leftovers restored its HP a little!
Starmie's health is sapped by Leech Seed!
End of turn #7
sono_test's Starmie: 50% HP
Nubstitute's Sceptile: 127 HP

Begin Turn #8
Sceptile used Toxic!
Starmie was badly poisoned!
---------------------------------
Starmie is confused!
Starmie used Water Pulse!
(54 damage)
It's not very effective...
---------------------------------
Sceptile's Leftovers restored its HP a little!
Starmie's Leftovers restored its HP a little!
Starmie's health is sapped by Leech Seed!
Starmie is hurt by poison!
End of turn #8
sono_test's Starmie: 38% HP (Psn)
Nubstitute's Sceptile: 124 HP

Begin Turn #9
Sceptile is tightening its focus!
Starmie is confused!
Starmie used Hydro Pump!
(118 damage)
It's not very effective...
---------------------------------
Sceptile lost its focus and couldn't move!
---------------------------------
Starmie's Leftovers restored its HP a little!
Starmie's health is sapped by Leech Seed!
Starmie is hurt by poison!
Sceptile's Leftovers restored its HP a little!
End of turn #9
sono_test's Starmie: 19% HP (Psn)
Nubstitute's Sceptile: 57 HP

Begin Turn #10
Sceptile is tightening its focus!
Starmie is confused!
It hurt itself in its confusion!
Starmie fainted!
Nubstitute: haaaaa
Nubstitute: switch into it
sono_test sent out Houndoom (Lv.100 Houndoom)!
---------------------------------
Sceptile's Leftovers restored its HP a little!
End of turn #10
sono_test's Houndoom: 100% HP
Nubstitute's Sceptile: 76 HP

Begin Turn #11
Sceptile used Swagger!
Houndoom's Attack sharply rose!
Houndoom became confused!
---------------------------------
Houndoom is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile's Leftovers restored its HP a little!
Houndoom's Leftovers restored its HP a little!
End of turn #11
sono_test's Houndoom: 73% HP
Nubstitute's Sceptile: 95 HP
Nubstitute: COME ON BABY
Nubstitute: COME ON

Begin Turn #12
Sceptile is tightening its focus!
Houndoom is confused!
It hurt itself in its confusion!
---------------------------------
Sceptile used Focus Punch!
(40% damage)
It's super effective!
Houndoom fainted!
Nubstitute: YES


Sat Apr 23, 2005 9:16 pm
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Pokemon Ranger
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Ooh. Looks like I made a mistake in Misdreavus's nature. But that can be fixed. It should be Timid. And maybe Perish Song can be changed for, say, Shadow Ball? Or something that hits. Hard.

{misdreavus} o+ Timid | Levitate @ ???
Attract
Thunder Wave
Confuse Ray
Shadow Ball

And that concludes my (edited) perfect Parattractafusioner.

{misdreavus} o> Timid | Levitate @ ???
Attract
Facade
Mean Look
Toxic

This is the above Parattractafusioner's 2v2 partner. Both attract, and then o+ Thunder Waves the other to up the strength of Facade. The Mean-Look + Toxic eliminates all the possibility of any abilities intruding.

Let's have another while i'm here.

{slaking} Adamant | Truant @ Chesto Berry
Skill Swap
Rest
Body Slam/ Hyper Beam
Attract

Skill Swap the opponent, so they only attack half the time. Then Attract (hopefully) so they attack only so much more. Then when they attack hard, Rest and do it all over again! And this time maybe Hyper Beam has SOME use becuase the oponent only has 30% or so chance of attacking anyway.

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Sun Apr 24, 2005 12:56 am
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Bug Catcher
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tessa7338 wrote:
{slaking} Adamant | Truant @ Chesto Berry
Skill Swap
Rest
Body Slam/ Hyper Beam
Attract


Lol, Slaking doesn't get Skill Swap. It would be really overpowered if it did..


Sun Apr 24, 2005 7:23 am
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Pokemon Ranger
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Toxic and paralization don't stack, so toxic is a no-no.


Sun Apr 24, 2005 8:35 am
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{gardevoir} @ Chesto
Ability: Syncronise
Bold Nature (+Defense -Attack)
EVs: 252 HP; 129 Defense; 129 Speed
~Toxic
~Rest
~Mean Look
~Psychic/Thunderbolt

Toxi-trapper; Rest to heal, and Psychic/Thunderbolt to Sweep. Thunderbolt is for if your facing a Dark type, just in case. Psychic if you feel Ghosts (Only for Gastly/Haunter/Gengar) will bother you.

EDIT: WPM, that's why I gave it a whole bunch of HP, Defense boosting EVs. One Pokemon won't be able to handle all 17 Types you know. Same thing with my Dodrio. One T-Bolt would probably faint it, and guess how many Pokemon can learn T-Bolt.

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Last edited by Sneaky Sneasel on Sun Apr 24, 2005 12:00 pm, edited 1 time in total.



Sun Apr 24, 2005 8:49 am
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Pokemon Ranger
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Gard doesn't have enough staying power to be a toxi-trapper, a shadow ball can easily OHKO it. Sorry. :cry:


Sun Apr 24, 2005 8:57 am
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Psychic Trainer
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{miltank} @ Liechi Berry | Adamant

Substitute
Reversal
Psych up
Body Slam/Earthquake/Shadow Ball

252 Attack, 252 Speed, 6 Defense


It works.


Sun Apr 24, 2005 10:27 am
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Pokemon Ranger
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Hows this:

{blastoise} @ Lefties
Torrent
Jolly Nature
252 Sp. Defense, 252 HP, 6 Speed

Haze
Rapid Spin
Toxic
Surf

Haze for stat uppers, Spin out of Seed, Spikes etc. Toxic, then Surf. Simple.

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Sun Apr 24, 2005 10:29 am
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Bug Catcher
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Cless wrote:
{miltank} @ Liechi Berry | Adamant

Substitute
Reversal
Psych up
Body Slam/Earthquake/Shadow Ball

252 Attack, 252 Speed, 6 Defense


It works.


4 Subs leave you at 1 HP right?
Use Shadowball in the last slot, or Ghosts will be all like "lol if you say so"
Use Salac over Liechi too, or lots of things will outspeed it. Tyranitar says hi too, but that's a problem with most Subrevers.

steinerrecliner wrote:
Hows this:

{blastoise} @ Lefties
Torrent
Jolly Nature
252 Sp. Defense, 252 HP, 6 Speed

Haze
Rapid Spin
Toxic
Surf

Haze for stat uppers, Spin out of Seed, Spikes etc. Toxic, then Surf. Simple.


Use Timid over Jolly.. Jolly is Sp Atk down. The rest is quite cool, but Starmie will keel it.


Sun Apr 24, 2005 11:43 am
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Water Pokemon Master wrote:
Toxic and paralization don't stack, so toxic is a no-no.


But that was meant for Limber pokemon. And Mean Look stops them from switching to erase Confusion & Attract.

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Sun Apr 24, 2005 9:02 pm
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This is something my friend once used against me to really get me... ticked.

{gligar} @ BrightPowder
Nature: Timid / Ability: Sand Veil
EV's = 252 Speed; 129 Defense; 129 SD
Moves:
Sandstorm
Sand Attack
Double Team
Guillotine

Basic... I wonder where he got the idea... :roll:


Mon Apr 25, 2005 2:15 pm
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The only way you can win is by Guillotine? Sorry, that's way too unreliable.

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Tue Apr 26, 2005 2:35 am
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snow is right. Way too unreliable.

Oh, say Happy Birthday to myself. :P

Anyway, here's a Nidoqueen set:

{nidoqueen}@Leftovers
Bold
252DEF, 252SPDEF, 6HP
Taunt
Amnesia
Toxic/Counter
Sesimic Toss

Basic enough. Also works as a good Tank-killer; Taunt to avoid healing/defensive moves, Toxic for indirect damage, Sesimic Toss for damage. Amnesia also helps increase defenses against Special Attacks. I reckon Counter can be used also if you're afraid of EQs. Also works with Nidoking, but Nidoqueen has better defenses.


Tue Apr 26, 2005 4:38 am
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Five Parattractafusioners.

{lanturn}/ {misdreavus}/ {xatu}
Thunder Wave
Attract
Confuse Ray
Fill
(Ice Beam/ Thunder/ Surf for Lanturn)
(HP Fighting for Misdreavus)
(Psychic/ Haze for Xatu)

{dragonite}
Thunder Wave
Attract
Supersonic
Fill (Iron Tail)

{illumise}
Thunder Wave
Attract
Flatter
Fill (Silver Wind)

Note: Fills in brackets are my reccomendations and can be changed.

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Tue Apr 26, 2005 8:25 pm
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How's this for a sp. sweeper Gengar... that's not too unique.

{gengar} @ Lefties
Nature: Timid / Ability: Levitate
EV's: 252 Speed; 252 SA; 6 HP
Moves:
Giga Drain
Hypnosis
Dream Eater
Thunderbolt

Sleep and sweep... and rhyme :roll:


Wed Apr 27, 2005 1:52 pm
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